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Herein lies one of the more intriguing mechanics in the game. You’ll also bank any Speed Points you have earned into your bank account. Upon completing a list, you’ll need to return to your safehouse, where a new car is unlocked as a reward. The lists themselves are stacked across chapters that represent your overall career, though there’s nothing more than a short cutscene to move you along. Gamers who have an inherent completionist streak, will find the speed list system quite addicting. A racing speed list may require you to finish in the top 3 in a specific event type. A driving speed list might ask you to perform jumps, drifts, and reach certain speeds. Your Speed Lists usually fall into one of three categories, each focusing on a specific set of skills. These are objective lists, usually presented in a set of three types, that you must complete in order to progress the story and unlock a new car.
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Your progression is centered around Speed Lists. Bad design choices were abound, but Rivals is a complete turnaround in that regard. A glaring problem with Most Wanted 2012 was that the concept of progression was seemingly lost. Players will choose to undertake a career as a racer or a cop, with a thin storyline to go along with it. Need for Speed: Rivals takes place in an open world of Redview County. But unlike last year’s Most Wanted, this is a focused and fun arcade racer that brings the franchise back to form. The 2013 entry in the franchise, entitled Rivals, once again focuses on the eternal battle between racers and cops, this time under the helm of Ghost Games. However, the games that followed, including Shift 2: Unleashed, The Run, and the Most Wanted remake failed to capitalize on that momentum.
#Nfs rivals pc review series
After the police chases returned to the Need for Speed franchise in the 2011 remake of Hot Pursuit, the series has seemingly found its new focus, fuelled by developers at Criterion Games.